A downloadable rawalrumble for Windows

This early demo features 3 stages (the 2nd and 3rd still don't have final boss and miss new enemies), single player or up to 2P multiplayer and an unlockable Survival game mode on an unfinished WIP placeholder stage. The final game will feature 2 additional female playable characters, 10+ stages, and additional game modes. Block & Parry features still aren't implemented.


Insert Coin Key: "5", after inserting coin press start with a player to use it

Keys 1P: Arrow keys (movement + "Z" (Punch), "X" (Kick), "C" (Jump), "V" (Block/Parry, still not implemented) + "1" (Start)

Keys 2P:  OPQA (movement) +Left "CRTL" (Punch) + Left "Alt" (Kick) + Space (Jjump) + Left "Mays" (Block/Parry, still not implemented) + "2" (Start)

Keys 3P:  Numpad 4568 (movement) +Numpad 0 (Punch) + Numpad 1 (Kick) + Numpad 2 (Jjump) +Numpad 3 (Block/Parry, still not implemented) + "3" (Start)

Keys 4P: SEDF (movement) +"T" (Punch) + "Y" (Kick) + "U" (Jump) + "I" (Block/Parry, still not implemented) + "4" (Start)

Volume (in num, keypad) : "+" (Volume up), "." (Volume down) 

F7 (Debug, proto version only): Enables or disables CRT / scanlines effect. 

F2 (Debug, proto version only): Shots FPS and memory usage.

F3 (Debug, proto version only): Loads the next stage.

F4 (Debug, proto version only): Kills all enemies on screen (use it if an enemy got stuck outside screen, you can't kill him and can't continue.


Switch Pro Controller (through Bluetooth only), PS4's DS4, Ouya Controller and Xbox pads are oficially supported.


Select/Share/U/-/Back/View: Insert coin, get a credit 

Start/Options/Ouya Menu(pressed)/+/Start/Menu : Start, use coin credit 

Triangle /Y/Y/Y: Kick

Circle/A/A/B: Block/Parry

Cross/O/B/A: Jump

Square/U/Y/X: Punch 

Left trigger: Back Attack

Right trigger: Super Attack


PS3's HRAP3 (Hori Real Arcade Pro 3), PS3 Madcatz Fighting Stick Tournament Edition, Madcatz FightStick Alpha (PS3/PS4), Xin-Mo D are oficially supported:

Square(top left): Punch 

Triangle(top center): Kick

R1 (top right: Super Attack

Cross(bottom left): Jump

Circle(bottom center): Block/Parry

R2 (bottom right): Back Attack

Due to Game Maker's limitation, only X-Inpunt pads (Xbox controllers) support vibration.


Super attack (requires 40 % health): Press Punch+Kick at the same time

Reverse Attack: Press Kick+Block buttons at the same time

Grab: Press forward+Punch when very close to an enemy (you can't grab purple enemies or riot police) when not performing a combo. Then Punch to Lift, or Kick to Knee. (still doesn't work against players, pink enemies, final bosses)

Floor Attack: Press punch when over an enemy lying in the floor

Updated 17 days ago
GenreAction, Fighting
Made withGameMaker: Studio
Tags16-bit, 2D, Arcade, Beat 'em up, Co-op, Cyberpunk, Pixel Art, Side Scroller
Average sessionA few minutes
InputsKeyboard, Xbox controller, Gamepad (any), Joystick
MultiplayerLocal multiplayer
Player count1 - 2
LinksHomepage, Twitter, Facebook

Install instructions

 if you're going to play on PC please make sure you install the Windows version (for 16:9 1080p displays). The Arcade version is for x86 + Windows and 4:3 displays, designed for 1024x768 resolution. In the future it will be dynamic and we'll support other displays like the 19:10 ones. 

1) Make sure at least DirectX 9.0c is installed (no Mac version available right now) : https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35

2) If you want to test the arcade version in your PC please use right mouse button on desktop and select Nvidia Control Panel / Panel de control de Nvida to switch your display resolution to 1024x768.

2) After launching the game, press "5" key (or Select/Share/Back/-/View in your joystick) to insert coin. Press Start/Menu/+/Options in your joystick or "1" (player 1), "2" (player 2), "3" (player 3), "4" (player 4) in the keyboard to use credits and start playing.

3) If you have a controller that isn't one of the officially supported (see the pads and arcade sticks lists above), please let us know in the comments if it works properly and if not help us to support it by telling us its exact name that appears in the intro (please make sure you write it exactly, case sensitive and with spaces. A screenshot would be appreciated) when connected and the button number the game recognizes for each button.

4) After playing the game PLEASE COMPLETE THIS SHORT SURVEY AFTER PLAYING THE DEMO: http://bit.ly/RawalProtoSurvey


RawalRumble-Arcade- 121 MB

Development log


Log in with itch.io to leave a comment.

(1 edit)

Alright guys here is the thing I reuploaded it to Brawlers Avenue. So stay tuned Nov 29th 9:00 am. 

Thanks! Can't wait, big Brawlers Avenue  fan here! P.S. Moon Robot, your video link doesn't work. Is it going to be activated Nov. 29?

Deleted post

its now up and as I said to Din( creator of the youtube channel) your game is getting better and better.

Fantastic! Thanks 

any chance this will get released on the linux platform? would definitely buy it on linux

(1 edit)

Yes, we aim to release it on Linux too.

Deleted post


Gameplay Brazil

(1 edit)

Muito obrigado!

This is crazy fun, especially with a second player. Had no idea there was a friendly fire mechanic and it really added a lot to the goofiness. We missed a lot of the story but that didn't stop us from having a grand ol' time! Looking forward to later builds!

(1 edit)

Really cool video! Thanks, it's super fun!

Had fun with the demo. Can't wait to see more. Keep up the good work. And really nice job with the CRT filter. I usually don't like that but with RR it works. :) 


Thanks for the video!